Global usings in C# 10
Cost of exceptions
Hopefully the era of leprosy and corona is over for this time and it’s time to get back to blogging. Exceptions are powerful feature of object-oriented languages as far as they are used like they are thought to use – throw exception only when something really unexpected happens. This advice should be taken seriously – here’s why.
Top-level programs in C# 9.0
C# 9.0 comes with nice new feature called top-level programs. It’s something that teachers of beginner classes will love for sure. Imagine – you start teaching C# with only two lines of code on screen. All missing code is generated by compiler. This blog post introduces top-level programs and shows some secrets of new C# compiler.
Behind the compiler: 20 examples of C# code before and after compiling
Over years I have written many blog posts about C# and .NET that demonstrate also how things work internally and what C# compiler produces from the code we write. I have called these chapters usually as “Behind the compiler”. This post is growing list of my writings covering interesting findings about C# compiler work.
Using nameof operator in C#
All about IDisposable
Using Roslyn to build object to object mapper
C# 8: Default implementations in interfaces
C# 8.0 will introduce new language feature – default implementations of interface members. It means that we can define body to interface member and implementing class that doesn’t implement given interface member will use default one from interface itself. Here’s my deep-dive and analyzis to default implementions of interfaces.
Serializing objects to URL encoded form data
While messing with dictionaries to create form data for FormUrlEncodedContent so I can send data to server using HTTP client, I started thinking about easier and cleaner way to do it. I was writing integration tests and I wanted to re-use some model classes instead of dictionaries. Here’s how to do it. Sample of integration test is incluced.
Optimized hierarchy traverser
My first draft of hierarchy traversing component got some serious feedback and it’s time to make some changes before moving on to next challenges. Hierarchy traverser is not optimal yet as it uses tail-call recursion and it’s easy to run to stack overflow with it. This blog post solves this problem and prepares for next challenges like node cache and continue-from-given-node.
Universal hierarchy traversing in C#
I started playing with small idea about how to go through document repository on SharePoint using more universal approach than just piling code to using-blocks and methods that depend on these. My goal was to separate in code hierarchy traversing logic from document exporting logic so I can use traversing part also in other projects on different types of hirarchies. Here is my nice and clean solution.
Breaking static dependency
Using-declarations in C# 8.0
One of new language features of C# 8.0 is support for using declarations. These declarations enable shorter syntax for declaring disposable variables we want to dispose. Also using declarations give us a little bit cleaner code while compiler makes a dirty work of producing correct code that takes care of disposing disposable variables.
String repeat method for C#
C# doesn’t have built-in function to repeat a string. There are different version for string.Repeat() available in internet and it’s up to reader to find out which version works better. Here is the list of most popular implementations I found across the web. I list my findings here with the results of simple performance test.
Adding attribute to backing field of automated property
Pattern matching in switch statements
Non-trailing named arguments in C# 7.2
protected private access modifier in C# 7.2
Default literal expressions in C# 7.1
Inferred tuple names in C# 7.1
Ref returns and ref locals in C# 7.0
C# 7.0 introduces ref returns and ref locals. Main goal of these new features is to make it easier for developers to pass around references to value types instead of copies of their values. This is important when working with large data structures that are implemented as value types. This blog post shows how to use ref returns and ref locals in Ć#.